589448-Beumeler

184 CHAPTER 8 Table 3. Summary of feasibility outcome measures per VR-therapy session. VRtherapy session VR-therapy session duration (min.) VR-gaming duration (min.) Session efficiency (%) Satisfaction level (VAS)a Fatigue (Borg-RPE)b Adherence (%) 1 20 (9-32) 8 (3-18) 45 (25-73) 77.5 (50-100) 11 (7-13) 80 2 26 (18-33) 18 (9-22)c 63 (28-83)c 80 (70-90) 11 (9-13) 70 3 20 (12-40) 11 (7-19) 50 (35-93) 85 (70-90) 9 (7-13) 33% 4 25 (25-25) 19 (19-19) 74 (74-74) 100 (100-100) 13 (13-13) 33% Data are presented as median (min.-max.). Abbreviations: VR=virtual reality; VAS=visual analogue scale; Borg-RPE=Borg Rating of Perceived Exertion scale. Notes: aRanging from 0 to 100. bRanging from 6 to 20. c Missing for one patient.

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